
It is incredibly effective! Not to mention multiple off-balanced targets staggering, allows for a higher uptime for you potentially on your recovery/sustain. A little bit of tactical play to utilize it in stack-ups of trash. Secondly, although the cooldown for off-balance is 15 seconds and the uptime is 7 seconds (update in Scalebreaker) it is actually PER TARGET! So if one target in AOE is immune now, you can switch to another for more damage and splash and then switch again and so on and so forth. In Dragon Bones, off-balance was given a cool down but some rather nice perks also along with adding to some tactical play.įirstly, off-balance heavy attacks give back double the Magicka return from your heavy attack. So hitting just over 3k spell damage self buffed is MORE than enough to make sure that we have a good balance of base stats to contribute towards all areas of our damage. It USED to be spell damage, but now it is not. Since Summerset, maximum Magicka now makes your heavy and light attacks a lot stronger due to the way your max resources contribute towards them. Don’t heavy attack without it! Make sure your buffs are up and always make sure you have activated a Magicka ability when you enter a fight so that your undaunted infiltrator can kick in IF you are utilizing that particular version (there are options).Īlso, this takes full advantage of, and almost FORCES, off-balance! The way off-balance works is it scales incredibly high on heavy attacks (70% increase)! So the more off-balance, the higher the heavy attacks, the higher your single target and the crazier your AOE (splash damage from your heavies scales off of your single target heavy attack damage!). Just make sure you ALWAYS have Wall of Elements (Unstable Wall of Wlements) active. This has high single target with INCREDIBLE AOE. So long as you are paying attention to mechanics and taking advantage of opportunities that present themselves (such as off-balance).

Unless you are having to shield a LOT it is almost impossible to run out of magic. So long as you maintain your rotation you will have constant DPS and incredible sustain.ĭue to how the heavy attack is applied and all the skills and sets (Champion Points also) to benefit this, every time you apply your normal damage (heavy attack) you actually GAIN resources. This is built for players of ALL skill levels from a brand new player all the way up to the very experienced players. That’s right, the easiest to use Sorcerer build in the game built with quite possibly the highest AOE available, with solid sustain and survival.
